Odeobeleir.png

Abilities:

Tail Rev Slash – Spins its tail horizontally while flying low or grounded, the serrated keratin blades grinding like a saw. Deals heavy slashing damage and can break shields or weapons.

Sonic Dive – Dives from midair with a twisting motion, using its tail as a drill-like cutter. Causes ground tremor on impact.

Wing Swipe – Sweeps its wings outward while grounded to clear space, generating a burst of displaced air that can stagger nearby hunters.

Bite Combo – A fast 2–3 bite sequence with its long neck, often ending with a lunge.

Back Talon Kick – Recoils then strikes backward with both feet. Effective counter when flanked.

Harmonic Cry – Emits a haunting, echoing call through its crest. The vibrations cause minor disorientation (confusion or lowered accuracy).

Dissonant Shriek – Forces air through its wing membranes while flaring them wide, releasing a deafening wave that stuns nearby targets.

Vibration Pulse – Beats its wings rapidly in place, creating an air-shock that pushes enemies back and can interrupt attacks.

Resonant Beam – The crest vibrates violently, sending out a directional sound wave that shatters light objects and stuns if close.

Aerial Saw Charge – Gains altitude, then drops rapidly with its tail spinning, creating a cutting path through terrain or obstacles.

Sonic Burst (Enraged) – While its crest glows red, it unleashes overlapping sound waves that cause a visible shockwave effect. Causes heavy knockback and minor continuous damage from inner ear disorientation.

Wingbeat Thrust – Launches itself upward, generating a violent downdraft that can knock down or push away hunters.

Enraged:

Red Resonance – The crest glows crimson; all sonic attacks double in range and cause bleeding due to ruptured capillaries from resonance.

Shriek Overload – Combines its Dissonant Shriek and Vibration Pulse in a single attack, stunning all nearby targets and briefly deafening them (no sound cues).

Echo Pursuit – Uses echo-location-like pulses while airborne to track the hunter’s movement, adjusting its dive attacks dynamically mid-flight.