| Offensive |
Thornstrike – piercing thorn projectile. |
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| Verdant Burst – explosive vine eruption. |
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| Feral Pounce – leaping strike causing bleed. |
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| Spore Barrage – toxic spore volleys. |
Physical and biological damage over time, with bleed and poison. |
Rooted Clasp (boosts bleed chance) |
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| Toxic Bloom Flask (increases spore potency) |
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| Wildheart Band (heals slightly per hit) |
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| Defensive |
Ironbark Guard – fortify armor and defense. |
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| Rejuvenating Bloom – healing field. |
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| Sporeveil Shield – partial immunity to debuffs. |
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| Barkskin Surge – brief full-body damage reduction. |
Natural defense through growth and resilience. |
Mossheart Pendant (overheal converts to armor) |
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| Barkhide Plate (adds regen scaling) |
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| Verdant Core (enhances healing rate) |
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| Utility |
Wildcall – summon beast allies. |
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| Bloomstep – nature-propelled leap or double-jump. |
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| Entwine Field – roots immobilize enemies. |
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| Symbiotic Pulse – shared healing link between allies. |
Mobility and ally sustain, commanding terrain and creatures. |
Sylvan Boots (adds Superjump / aerial propulsion via vines) |
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| Warden’s Totem (summons last longer) |
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| Vinecoil Wraps (roots extend range) |
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| Ultimate |
Primordial Surge – awaken terrain, massive vines crush enemies. |
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| Avatar of Gaia – transform into colossal nature guardian. |
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| Verdant Tempest – summon hurricane of petals and spores. |
Planet-shaking, regenerative, and defensive ultimates. |
Gaia Seed (vines linger and drain enemy stamina) |
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